Hello, I’m Grant.
I’m a UX, product, and interaction design leader who specializes in bringing structure to complex technical systems.
I do my best work as an individual contributor, focusing my time where it counts: research synthesis, rapid prototyping, and close technical collaboration with product and engineering teams to turn messy requirements into clean, accessible systems.
Disney’s MoviesAnywhere.com QC Screening Room
Cut internal movie review times from 4 hours down to 10 minutes. This 24x faster workflow saved 20,000+ hours of manual labor and allowed the team to process 7,500+ titles before launch.
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Streamlining EP SmartStart for TV & Film Productions
How I re-designed core film production onboarding roster screens to gracefully handle dense data environments—including translating Disney’s standard 15-tier studio approval hierarchies into a clean, predictable component architecture.
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Simplifying Patient Control of Complex Medical Devices
Led UX design and FDA accessibility compliance to design a patient-empowering mobile experience for Nevro’s medically-regulated stimulator.
View Case StudyKey Outcomes
24x Efficiency Improvement
Replaced a 4-hour manual review process with a 10-minute screening tool, allowing the Disney QC team to clear a 7,500+ title backlog.
Reduced Support Calls by 45%
Designed a progressive contextual help system for Entertainment Partners that guided users through complex payroll tasks, drastically cutting support volume.
Increased Cart Conversions by 23%
Redesigned checkout flows for HauteLook and Nordstrom Rack, generating an immediate conversion boost and reducing shipping errors by 35%.
Enabled Patient-Controlled Pain Relief
Key UX designer and prototyper on a FDA-regulated iOS/Android mobile app for Nevro. The interface enables patients debilitated by chronic pain to control their implanted spinal cord stimulator and track their pain relief journey over time.

Core Experience
- Product Design
- UX Design
- Information Architecture
- Interaction Design
- User Research
- Voice of the Customer
- Usability Testing
- A/B Testing
- Customer Journey Maps
- User Flows
- Wireframing
- Prototyping
- Interaction Design
- UI/Visual Design
- Design Systems
- Content Strategy
- Systems Thinking
- Strategic Problem Solving
- Mentorship & Leadership
- Design Sprints
- Agile/Scrum
- Figma
- Axure RP